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| Address | Version | Platform | Name | Size | Length | Description |
|---|---|---|---|---|---|---|
0058A364 |
1.16.1 | Win | Death Table Start | 2736 | 4 | First entry in the death table (P1 marine) for 1.16.1. |
0058D634 |
1.16.1 | Win | Player Alliances | 12 | 12 | 0x00 is P1 ally status to P1, 0x01 is P1 ally status to P2 |
0058DC60 |
1.16.1 | Win | Location Table | 20 | 255 | |
0059CC80 |
1.16.1 | Win | Drop Timer | 4 | 1 | |
007E6F10 |
1.16.1 | Win | 0 | 0 | ||
0057F0D0 |
1.16.0 | Win | Player Mineral Array | 4 | 12 | Player minerals array, +0x4 for next player. |
0057F104 |
1.16.0 | Win | Player gas array | 4 | 12 | Player gas array, +0x4 for next player. |
00581DB6 |
1.16.0 | Win | Player color array. | 1 | 12 | Player color array, +0x1 for next player. |
0058A344 |
1.16.0 | Win | Death Table Start | 4 | 2736 | First entry in the death table (P1 marine) for 1.16.0 |
00628428 |
1.16.0 | Win | Screen Pos X1 | 4 | 1 | Screen position in pixels from the left of the map. |
00628450 |
1.16.0 | Win | Screen Pos Y1 | 4 | 1 | Screen position in pixels from the top of the map. |
0062846C |
1.16.0 | Win | Screen X2 | 4 | 1 | |
00628488 |
1.16.0 | Win | Screen Y2 | 4 | 1 | |
006284C8 |
1.16.0 | Win | Player 1 Selection Group | 4 | 12 | List of unit node pointers for Player's current group |
006284F8 |
1.16.0 | Win | Player 2 Selection Group | 4 | 12 | List of unit node pointers for Player's current group |
00628528 |
1.16.0 | Win | Player 3 Selection Group | 4 | 12 | List of unit node pointers for Player's current group |
00628558 |
1.16.0 | Win | Player 4 Selection Group | 4 | 12 | List of unit node pointers for Player's current group |
00628588 |
1.16.0 | Win | Player 5 Selection Group | 4 | 12 | List of unit node pointers for Player's current group |
006285B8 |
1.16.0 | Win | Player 6 Selection Group | 4 | 12 | List of unit node pointers for Player's current group |
006285E8 |
1.16.0 | Win | Player 7 Selection Group | 4 | 12 | List of unit node pointers for Player's current group |
00628618 |
1.16.0 | Win | Player 8 Selection Group | 4 | 12 | List of unit node pointers for Player's current group |
00666758 |
1.16.0 | Win | Images.dat - Landing Dust Overlay | 4 | 999 | |
006676F8 |
1.16.0 | Win | Images.dat - Draw If Cloaked | 1 | 999 | |
00667AE0 |
1.16.0 | Win | Images.dat - Special Overlay | 4 | 999 | |
00668A80 |
1.16.0 | Win | Images.dat - GRP File | 4 | 999 | |
00669A20 |
1.16.0 | Win | Images.dat - Remapping Index | 1 | 999 | 0-No remapping 1-ofire.pcx (Orange) 2-gfire.pcx (Green) |
00669E08 |
1.16.0 | Win | Images.dat - Drawing Function | 1 | 999 | 0-Normal Draw 1-Unknown1 2-Enemy Unit Cloak(+spell) 3-Ow |
0066A1F0 |
1.16.0 | Win | Images.dat - Damage Overlay | 4 | 999 | |
0066B190 |
1.16.0 | Win | Images.dat - Attack Overlay | 4 | 999 | |
0066C130 |
1.16.0 | Win | Images.dat - Clickable | 1 | 999 | |
0066C518 |
1.16.0 | Win | Images.dat - Shields Gfx Overlay | 4 | 999 | |
0066D4B8 |
1.16.0 | Win | Images.dat - Use Full Iscript | 1 | 999 | |
0066D8A0 |
1.16.0 | Win | Images.dat - Lift-off Dust Overlay | 4 | 999 | |
0066E840 |
1.16.0 | Win | Images.dat - Graphics Turns | 1 | 999 | |
0066EC28 |
1.16.0 | Win | Images.dat - Iscript ID | 4 | 999 | |
006C9838 |
1.16.0 | Win | Flingy.dat - Movement Control | 1 | 209 | |
006C9910 |
1.16.0 | Win | Flingy.dat - Halt Distance | 4 | 209 | |
006C9C58 |
1.16.0 | Win | Flingy.dat - Acceleration | 2 | 209 | |
006C9E00 |
1.16.0 | Win | Flingy.dat - Turn Radius | 1 | 209 | |
006C9ED8 |
1.16.0 | Win | Flingy.dat - Top Speed | 4 | 209 | |
006CA2F8 |
1.16.0 | Win | Flingy.dat - Sprite Index | 2 | 209 | |
006D0FB9 |
1.16.0 | Win | Player Table | 36 | 11 | No slot for 12. CPLAYER +0x0 - BYTE bPlayerType 1 - C |
006D1240 |
1.16.0 | Win | Fog of war array pointer | 4 | 1 | Pointer to dynamic memory that contains information about f |
006D5EA0 |
1.16.0 | Win | Pointer to the first tileType | 52 | 1023 | This is the TileType Structure +0x00 index - is strange + |
0058A34C |
1.15.3 | Win | Death Table Start | 4 | 2736 | 12 entries per unit, one for each player. Added by: poiu |
0058DC48 |
1.15.3 | Win | Location Table Start | 255 | 20 | Locations follow this format: Long X1 Long Y1 Long X2 L |
00596800 |
1.15.3 | Win | Map Dimensions | 2 | 2 | Map dimensions 2 bytes per dimensions Added by: poiuy_qw |
004D70F0 |
1.15.2 | Win | iscript.bin handling function | 0 | 1 | One huge switch statement |
00512800 |
1.15.2 | Win | Action function pointer table | 4 | 60 | 60 pointers to functions, one for each action. The function |
00515AA0 |
1.15.2 | Win | Condition function pointer table | 4 | 24 | 24 pointers to functions, one for each condition. The funct |