1.16.1 · Index · Add Address · Statistics · Reference · About

 ?  Address 0x00596CD8
 ?  Player ID 12893 (Byte Offset: 00)
 ?  Version 1.16.1
 ?  Name CUWP properties
 ?  Size 20
 ?  Length 64
 ?  SC:Remaster Unsupported
 ?  Description Same structure as UPRP section in scenario.chk u16: Flag of which special properties can be applied to unit, and are valid. Bit 0 - Cloak bit is valid Bit 1 - Burrowed bit is valid Bit 2 - In transit bit is valid Bit 3 - Hallucinated bit is valid Bit 4 - Invincible bit is valid Bit 5-15 - Unknown/unused u16: Which elements of the unit data are valid, which properties can be changed by the map maker. Bit 0 - Owner player is valid (unit is not neutral) Bit 1 - HP is valid Bit 2 - Shields is valid Bit 3 - Energy is valid Bit 4 - Resource amount is valid (unit is a resource) Bit 5 - Amount in hanger is valid Bit 6 - Unknown/unused u8: Player number that owns unit. Will always be NULL in this section (0) u8: Hit point % (1-100) u8: Shield point % (1-100) u8: Energy point % (1-100) u32: Resource amount (for resources only) u16: # of units in hangar u16: Flags Bit 0 - Unit is cloaked Bit 1 - Unit is burrowed Bit 2 - Building is in transit Bit 3 - Unit is hallucinated Bit 4 - Unit is invincible Bit 5-15 - Unknown/unused u32: Unknown/unused. Padding?
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