1.16.1 · Index · Add Address · Statistics · Reference · About

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Address Player ID Version Name Size Length SCR Description
006CA318
327661 1.16.1 Flingy.dat - Sprite Index 2 209 Simple Data Sprites.dat index
006CA94D
328058 1.16.1 Displayed HP 4 1 The current HP of the selected unit.
006CA9F0
328099 1.16.1 Unit being Produced 4 1 Unsupported Set value to 1 to detect any unit currently being trained o…
006CDDC4
331416 1.16.1 Mouse Coordinate X 4 1 Simple Data Relative to the screen.
006CDDC8
331417 1.16.1 Mouse Coordinate Y 4 1 Simple Data Relative to the screen.
006CDFD4
331548 1.16.1 Game Speed 4 1 Backed By Code The current game speed. The values are as follows: 0 = S…
006CDFE0
331551 1.16.1 Music Volume 4 1 Backed By Code 0-100 for music volume
006CDFE4
331552 1.16.1 Digital Volume 4 1 Backed By Code 0-100 for sound volume
006D0C68
334401 1.16.1 Creep Tile Backup Buffer 4 1 Unsupported Pointer to the u16 buffer that stores the tile IDs of tiles…
006D0C6C
334402 1.16.1 Tile Buffer Height 4 1 Unsupported Copy of Map Height?
006D0C70
334403 1.16.1 Tile Function Pointers 4 4 Unsupported 0x006D0C70 -> 0x0047E2D0 -- refreshes map tiles for draw…
006D0E80
334535 1.16.1 Creep Overlay Buffer 4 1 Unsupported Pointer to u8 flags relating to the creep overlay for each …
006D0E84
334536 1.16.1 Active Tile Buffer 4 1 Pointer to u16 array of active map tiles.
006D0F08
334569 1.16.1 Tile Buffer Width 4 1 Unsupported Copy of Map Width
006D0F30
334579 1.16.1 Replay Header 633 1 Read Only https://github.com/bwapi/bwapi/blob/master/bwapi/BWAPI/Sour…
006D0F30
334579 1.16.1 Replay Header - Is Broodwar 1 1 Read Only
006D0F31
334579 1.16.1 Replay Header - Frame Count 4 1 Read Only
006D0F35
334580 1.16.1 Replay Header - Campaign ID 2 1 Read Only
006D0F37
334580 1.16.1 Replay Header - Command ID 1 1 Read Only struct gameSeed
006D0F38
334581 1.16.1 Replay Header - Rand Seed 4 1 Read Only struct gameSeed
006D0F3C
334582 1.16.1 Replay Header - Player Bytes 1 8 Read Only struct gameSeed
006D0F44
334584 1.16.1 Replay Header - Unknown_0 4 1 Read Only struct networkGameHeader
006D0F48
334585 1.16.1 Replay Header - Current Player Name 25 1 Read Only Game Name? "This is the name that the host has chosen…
006D0F60
334591 1.16.1 Replay Header - Game flags 4 1 Read Only struct networkGameHeader
006D0F64
334592 1.16.1 Replay Header - MapSize 2 2 Read Only 2Byte MapWidth 2Byte MapHeight struct networkGameHeader
006D0F68
334593 1.16.1 Replay Header - Active Player Count 1 1 Read Only struct networkGameHeader
006D0F69
334593 1.16.1 Replay Header - Available Slots 1 1 Read Only struct networkGameHeader
006D0F6A
334593 1.16.1 Replay Header - Game Speed 1 1 Read Only struct networkGameHeader
006D0F6B
334593 1.16.1 Replay Header - Game State 1 1 Read Only struct networkGameHeader
006D0F6C
334594 1.16.1 Replay Header - Game Type 1 1 Read Only struct networkGameHeader
006D0F6D
334594 1.16.1 Replay Header - Unknown_1 1 1 Read Only struct networkGameHeader
006D0F6E
334594 1.16.1 Replay Header - Game Subtype 2 1 Read Only struct networkGameHeader
006D0F70
334595 1.16.1 Replay Header - Seed (Unused) 4 1 Read Only struct networkGameHeader
006D0F74
334596 1.16.1 Replay Header - Tileset 2 1 Read Only struct networkGameHeader
006D0F76
334596 1.16.1 Replay Header - Autosaved 1 1 Read Only struct networkGameHeader
006D0F77
334596 1.16.1 Replay Header- Computer Player Count 1 1 Read Only struct networkGameHeader
006D0F78
334597 1.16.1 Replay Header - Game Name 1 25 Read Only struct networkGameHeader
006D0F91
334603 1.16.1 Replay Header - Map Name 1 24 Read Only struct networkGameHeader
006D0FB1
334611 1.16.1 Replay Header - Game Type 1 1 Read Only struct networkGameHeader.gameTemplateInfo
006D0FB2
334611 1.16.1 Replay Header - Unknown 1 1 Read Only struct networkGameHeader.gameTemplateInfo
006D0FB3
334611 1.16.1 Replay Header - Subtype 2 1 Read Only struct networkGameHeader.gameTemplateInfo
006D0FB5
334612 1.16.1 Replay Header - Subtype display 2 1 Read Only struct networkGameHeader.gameTemplateInfo
006D0FB7
334612 1.16.1 Replay Header - Subtype Label 2 1 Read Only struct networkGameHeader.gameTemplateInfo
006D0FB9
334613 1.16.1 Replay Header - Victory Condition 1 1 Read Only struct networkGameHeader.gameTemplateInfo
006D0FBA
334613 1.16.1 Replay Header - Resource Type 1 1 Read Only struct networkGameHeader.gameTemplateInfo
006D0FBB
334613 1.16.1 Replay Header - Use Standard Units 1 1 Read Only boolean struct networkGameHeader.gameTemplateInfo
006D0FBC
334614 1.16.1 Replay Header - Fog of War (Unused) 1 1 Read Only struct networkGameHeader.gameTemplateInfo
006D0FBD
334614 1.16.1 Replay Header - Starting Units 1 1 Read Only struct networkGameHeader.gameTemplateInfo
006D0FBE
334614 1.16.1 Replay Header - Use Fixed Positions 1 1 Read Only boolean struct networkGameHeader.gameTemplateInfo
006D0FBF
334614 1.16.1 Replay Header - Usage Restriction Flags 1 1 Read Only struct networkGameHeader.gameTemplateInfo

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