1.16.1 · Index · Add Address · Statistics · Reference · About

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Address Player ID Version Name Size Length SCR Description
0057F270
-11325 1.16.1 Saved Screen Positions 4 3 Simple Data Pos 1: -11325 X + 65536*Y Pos 2: -11324 X + 65536*Y …
0057F27C
-11322 1.16.1 Player Units available 228 12 Simple Data 1 row of 228 bytes, 1 per unit, per player offset + (pla…
0057FD2C
-10638 1.16.1 BWGame unk_c3c 1 8 Simple Data
0057FD34
-10636 1.16.1 Last Event Position 4 2 Simple Data A POINT structure containing the position of the last event…
0057FD3C
-10634 1.16.1 Map File Name 260 1 Simple Data The current map's file name.
0057FE40
-10569 1.16.1 Map Title 32 1 Simple Data The current map's title.
0057FE60
-10561 1.16.1 Hotkeyed Unit 864 8 Simple Data Purpose To detect the hotkey and then the slot that a …
00581960
-8833 1.16.1 BWGame unk_2870 1 1024 Simple Data
00581D60
-8577 1.16.1 Default Message Filter 1 1 Simple Data
00581D61
-8577 1.16.1 Player Lose Type 1 1 Simple Data
00581D62
-8577 1.16.1 Player Left 1 8 Simple Data
00581D6A
-8575 1.16.1 Player Selection Circle Colors 1 12 Simple Data Each byte sets the color of the selection circle: 00 - Gre…
00581D76
-8572 1.16.1 Unit Color Table 8 12 Simple Data Each byte corresponds to a palette index used for each play…
00581DD6
-8548 1.16.1 Minimap Color Table 1 12 Simple Data Each byte references a palette index. This table is immedi…
00581DE2
-8545 1.16.1 BWGame unk_2cf2 1 2 Simple Data
00581DE4
-8544 1.16.1 Score Total Units Produced 4 12 Simple Data Appears to be flipped; units owned, and not produced.
00581E14
-8532 1.16.1 Score Units Produced 4 12 Simple Data Appears to be flipped; units owned, and not produced.
00581E44
-8520 1.16.1 Score Units Owned 4 12 Simple Data Appears to be flipped; to be units produced, and not owned.
00581E74
-8508 1.16.1 Score Units Lost 4 12 Simple Data
00581EA4
-8496 1.16.1 Score Units Killed 4 12 Simple Data
00581ED4
-8484 1.16.1 Score Unit Total 4 12 Simple Data
00581F04
-8472 1.16.1 Score Kill Total 4 12 Simple Data
00581F34
-8460 1.16.1 Score Structures Constructed Total 4 12 Simple Data
00581F64
-8448 1.16.1 Score Structures Constructed 4 12 Simple Data
00581F94
-8436 1.16.1 Score Structures Owned 4 12 Simple Data
00581FC4
-8424 1.16.1 Score Structures Lost 4 12 Simple Data
00581FF4
-8412 1.16.1 Score Structures Razed 4 12 Simple Data
00582024
-8400 1.16.1 Score Buildings Total 4 12 Simple Data
00582054
-8388 1.16.1 Score Razings Total 4 12 Simple Data
00582084
-8376 1.16.1 Score Factories Constructed 4 12 Simple Data
005820B4
-8364 1.16.1 Score Factories Owned 4 12 Simple Data
005820E4
-8352 1.16.1 Score Factories Lost 4 12 Simple Data
00582114
-8340 1.16.1 Score Factories Razed 4 12 Simple Data
00582144
-8328 1.16.1 Zerg Control Available 4 12 Simple Data 4 bytes per player Despite being 4 bytes, the game will …
00582174
-8316 1.16.1 Zerg Control Used 4 12 Simple Data 4 bytes per player Despite being 4 bytes, the game will …
005821A4
-8304 1.16.1 Zerg Control Max 4 12 Simple Data 4 bytes per player Despite being 4 bytes, the game will …
005821D4
-8292 1.16.1 Terran Supply Available 4 12 Simple Data 4 bytes per player Despite being 4 bytes, the game will …
00582204
-8280 1.16.1 Terran Supply Used 4 12 Simple Data 4 bytes per player Despite being 4 bytes, the game will …
00582234
-8268 1.16.1 Terran Supply Max 4 12 Simple Data 4 bytes per player Despite being 4 bytes, the game will …
00582264
-8256 1.16.1 Protoss Psi Available 4 12 Simple Data 4 bytes per player Despite being 4 bytes, the game will …
00582294
-8244 1.16.1 Protoss Psi Used 4 12 Simple Data 4 bytes per player Despite being 4 bytes, the game will …
005822C4
-8232 1.16.1 Protoss Psi Max 4 12 Simple Data 4 bytes per player Despite being 4 bytes, the game will …
005822F4
-8220 1.16.1 Score Custom 4 12 Simple Data
00582324
-8208 1.16.1 All Unit Counts Table 48 228 Simple Data Counts per player, per unit For each unit, 4 bytes per…
00584DE4
-5472 1.16.1 Completed Unit Counts Table 48 228 Simple Data Counts per player, per unit For each unit, 4 bytes per p…
00585474
-5052 1.16.1 Larva Count 12 1 The amount of larva a hatchery, lair, or hive currently hav…
005878A4
-2736 1.16.1 Killed Unit Counts Table 48 228 Simple Data Counts per player, per unit. For each unit, 4 bytes per …
0058A364
1.16.1 Death Table Start 48 228 Simple Data Counts per player, per unit First entry in the death tab…
0058CE24
2736 1.16.1 SC Technologies Available (0-23) 24 12 Simple Data Table layout is reverse compared to deaths/kills table. …
0058CF44
2808 1.16.1 SC Technologies Researched (0-23) 24 12 Simple Data [See SC Technologies Available] http://farty1billion.dyndn…

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