1.16.1 · Index · Add Address · Statistics · Reference · About

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Address Player ID Version Name Size Length SCR Description
0059CCA8
19025 1.16.1 Unitnode Table 336 1700 Backed By Code [SCR: See individual entries] See Unitnode Structure in …
0059CCA8
19025 1.16.1 CUnit - Previous Unit 4 1 Supported
0059CCAC
19026 1.16.1 CUnit - Next Unit 4 1 Supported
0059CCB0
19027 1.16.1 CUnit - HP 4 1 Supported The amount of HP that a unit currently has. Value displa…
0059CCB4
19028 1.16.1 CUnit - Sprite 4 1 Supported Pointer to CSprite. Contains the graphics of the unit.
0059CCB8
19029 1.16.1 CUnit - Target Pos 2 2 Supported X + 65536*Y
0059CCBC
19030 1.16.1 CUnit - Target Unit 4 1 Supported CUnit target pointer
0059CCC0
19031 1.16.1 CUnit - Next Movement Waypoint 2 2 Supported 0x0000FFFF x-coord 0xFFFF0000 y-coord The next way poin…
0059CCC4
19032 1.16.1 CUnit - Next Target Waypoint 4 1 Unsupported 0x0000FFFF x-coord 0xFFFF0000 y-coord The desired posit…
0059CCC8
19033 1.16.1 CUnit - Movement Flags 1 1 Supported Flags that enable/disable certain movement. Need more testi…
0059CCC9
19033 1.16.1 CUnit - Current Direction 1 1 1 Supported 256 directions starting from the top going clockwise. 0x00…
0059CCCA
19033 1.16.1 CUnit - Flingy Turn Radius 1 1 Supported "The unit flips out when this is frozen on a specific …
0059CCCB
19033 1.16.1 CUnit - Velocity Direction 1 1 1 Supported This usually only differs from the currentDirection field f…
0059CCCC
19034 1.16.1 CUnit - Flingy ID 2 1 Supported The Flingy ID of the unit.
0059CCCF
19034 1.16.1 CUnit - Flingy Movement Type 1 1 Supported The type of movement that the unit use (*16777216).
0059CCD0
19035 1.16.1 CUnit - Position Coordinates 2 2 Supported The coordinates of a unit on the map (X + 65536*Y).
0059CCD4
19036 1.16.1 CUnit - Halt X Coordinate 4 1 Supported The X coordinate of a unit on the map (*256).
0059CCD8
19037 1.16.1 CUnit - Halt Y Coordinate 4 1 Supported The Y coordinate of a unit on the map (*256).
0059CCDC
19038 1.16.1 CUnit - Flingy Top Speed 4 1 Supported
0059CCE0
19039 1.16.1 CUnit - Move Acceleration 4 1 Supported CUnit.current_speed1 Related to turning and from observa…
0059CCE4
19040 1.16.1 CUnit - Move Speed 4 1 Supported CUnit.current_speed2 The speed that the unit is currentl…
0059CCE8
19041 1.16.1 CUnit - Move Speed On X-Axis 4 1 Supported CUnit.current_speed.x The speed that the unit is current…
0059CCEC
19042 1.16.1 CUnit - Move Speed On Y-Axis 4 1 Supported CUnit.current_speed.y The speed that the unit is current…
0059CCF0
19043 1.16.1 CUnit - Flingy Acceleration 2 1 Supported
0059CCF2
19043 1.16.1 CUnit - Current Direction 2 1 1 Supported The direction a unit is currently facing (*65536) THIS SHI…
0059CCF3
19043 1.16.1 CUnit - Velocity Direction 2 1 1 Supported The direction a unit is currently facing (*16777216). U…
0059CCF4
19044 1.16.1 CUnit - Player ID 1 1 Supported The owner of the cunit. Mask: 0x000000FF *1 P1: 00 P…
0059CCF5
19044 1.16.1 CUnit - Main Order ID 1 1 Supported Specification of type of order given. See http://www.stared…
0059CCF6
19044 1.16.1 CUnit - Main Order State 1 1 Supported Additional order (*65536) information. More extensive testi…
0059CCF7
19044 1.16.1 CUnit - Order Signal 1 1 Supported Additional order (*16777216) information. Set by iscript. …
0059CCF8
19045 1.16.1 CUnit - Order Unit Type 2 1 Supported 228 = none?
0059CCF9
19045 1.16.1 CUnit - Idle Order Timer 4 1 (*256) While the unit is specifically following the order t…
0059CCFC
19046 1.16.1 CUnit - Main Order Timer 1 1 Supported A timer for orders. An example would be the time left befor…
0059CCFD
19046 1.16.1 CUnit - Cooldown 1 3 Supported The firing rate (or cooldown) for ground weapons (*256). 0…
0059CD00
19047 1.16.1 CUnit - Order Coordinates 2 2 Supported The coordinates of an order given to a unit (X + 65536*Y) …
0059CD04
19048 1.16.1 CUnit - Order Target Unit 4 1 Supported The unit targeted by another unit (Index Pointer).
0059CD08
19049 1.16.1 CUnit - Shield Points 4 1 Supported The amount of shield points that a unit have (*256).
0059CD0C
19050 1.16.1 CUnit - Unit Type 2 1 Supported
0059CD10
19051 1.16.1 CUnit - Previous Player Unit 4 1 Supported Pointer to previous CUnit owned by the same player
0059CD14
19052 1.16.1 CUnit - Next Player Unit 4 1 Supported Pointer to the next CUnit owned by the same player.
0059CD18
19053 1.16.1 CUnit - Sub Unit 4 1 Supported Pointer to this unit's subunit CUnit.
0059CD1C
19054 1.16.1 CUnit - Order Queue Head 4 1 (Unsupported?) Pointer to COrder
0059CD20
19055 1.16.1 CUnit - Order Queue Tail 4 1 (Unsupported?) Pointer to COrder.
0059CD24
19056 1.16.1 CUnit - Auto-Target Unit 4 1 Supported Pointer to CUnit. The auto-acquired target (Note: This f…
0059CD28
19057 1.16.1 CUnit - Connected Unit 4 1 Supported Pointer to CUnit. Addon is connected to building (addon …
0059CD2C
19058 1.16.1 CUnit - Order Queue Count 1 1 Supported The number of queued orders a unit currently has.
0059CD2D
19058 1.16.1 CUnit - Order Queue Timer 1 1 Supported BWAPI doc: counts/cycles down from from 8 to 0 (inclusive)…
0059CD2E
19058 1.16.1 CUnit - Unknown 0x086 1 1 Supported Pathing related?
0059CD2F
19058 1.16.1 CUnit - Attack Notify Timer 1 1 Supported
0059CD30
19059 1.16.1 CUnit - Previous Unit Type 2 1 (Unsupported?) Stores the type of the unit prior to bein…

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