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| Address | Version | Platform | Name | Size | Length | Description |
|---|---|---|---|---|---|---|
00665868 |
1.15.2 | Win | Orders.dat - Targeting | 1 | 189 | "Weapon used by the order to determine the targeting r |
00665928 |
1.15.2 | Win | Orders.dat - Order is Secondary | 1 | 189 | Order is secondary. (.dat reference only; not read or used) |
006659E8 |
1.15.2 | Win | Orders.dat - Unknown 3 | 1 | 189 | |
00665AA8 |
1.15.2 | Win | Sprites.dat - Selection Circle | 1 | 387 | Starts at Sprites.dat ID#130 |
00665C30 |
1.15.2 | Win | Sprites.dat - Is Visible | 1 | 517 | |
00665E38 |
1.15.2 | Win | Sprites.dat - HP Bar Length | 1 | 387 | Starts at Sprites.dat ID#130 |
00665FC0 |
1.15.2 | Win | Sprites.dat - Selection Circle Offset | 1 | 387 | Starts at Sprites.dat ID#130 |
00666148 |
1.15.2 | Win | Sprites.dat - Image Index | 2 | 517 | |
00666558 |
1.15.2 | Win | Sprites.dat - Unknown | 1 | 517 | |
00666760 |
1.15.2 | Win | Images.dat - Landing Dust Overlay | 4 | 999 | |
00667700 |
1.15.2 | Win | Images.dat - Draw If Cloaked | 1 | 999 | |
00667AE8 |
1.15.2 | Win | Images.dat - Special Overlay | 4 | 999 | |
00668A88 |
1.15.2 | Win | Images.dat - GRP File | 4 | 999 | Images.tbl reference. |
00669A28 |
1.15.2 | Win | Images.dat - Remapping Index | 1 | 999 | 0-No remapping 1-ofire.pcx (Orange) 2-gfire.pcx (Green) |
00669E10 |
1.15.2 | Win | Images.dat - Drawing Function | 1 | 999 | 0-Normal Draw 1-Unknown1 2-Enemy Unit Cloak(+spell) 3-Ow |
0066A1F8 |
1.15.2 | Win | Images.dat - Damage Overlay | 4 | 999 | |
0066B198 |
1.15.2 | Win | Images.dat - Attack Overlay | 4 | 999 | |
0066C138 |
1.15.2 | Win | Images.dat - Clickable | 1 | 999 | |
0066C520 |
1.15.2 | Win | Images.dat - Shields Gfx Overlay | 4 | 999 | |
0066D4C0 |
1.15.2 | Win | Images.dat - Use Full Iscript | 1 | 999 | |
0066D8A8 |
1.15.2 | Win | Images.dat - Lift-off Dust Overlay | 4 | 999 | |
0066E848 |
1.15.2 | Win | Images.dat - Graphics Turns | 1 | 999 | |
0066EC30 |
1.15.2 | Win | Images.dat - Iscript ID | 4 | 999 | |
0068C134 |
1.15.2 | Win | Current Unit ID | 4 | 1 | The ID of the current selected unit |
006C9840 |
1.15.2 | Win | Flingy.dat - Movement Control | 1 | 209 | One byte per entry. |
006C9918 |
1.15.2 | Win | Flingy.dat - Halt Distance | 4 | 209 | One int per entry. |
006C9C60 |
1.15.2 | Win | Flingy.dat - Acceleration | 2 | 209 | One short per entry. |
006C9E08 |
1.15.2 | Win | Flingy.dat - Turn Radius | 1 | 209 | One byte per entry. |
006C9EE0 |
1.15.2 | Win | Flingy.dat - Top Speed | 4 | 209 | One int per entry. |
006CA300 |
1.15.2 | Win | Flingy.dat - Sprite Index | 2 | 209 | One short per entry. |
006CA924 |
1.15.2 | Win | Displayed Resources | 1 | 4 | The value of the resources that the current selected resour |
006CA934 |
1.15.2 | Win | Displayed HP | 256 | 4 | Displayed HP of the current selected unit |
006CDDAC |
1.15.2 | Win | Mouse X position | 4 | 1 | Mouse X position. Not shared. |
006CDDB0 |
1.15.2 | Win | Mouse Y position | 4 | 1 | Mouse Y position. Not shared. |
006CEFDC |
1.15.2 | Win | Pointer to in-game screen data | 4 | 1 | This is a pointer to the in-game screen data, which is all |
006D1248 |
1.15.2 | Win | Fog of war array pointer | 4 | 1 | Pointer to dynamic memory that contains information about f |
006D5EA8 |
1.15.2 | Win | Pointer to the first tileType | 52 | 1023 | This is the TileType Structure +0x00 index - is strange + |
0088A718 |
1.15.2 | Win | High EUD Bound | 4 | 1 | This is the last address EUDs can read. Player 256, Unit 65 |
0057F0D8 |
1.15.1 | Win | Player Mineral Amount Table | 4 | 8 | 0057F0D8 = Player 1 Minerals 0057F0DC = Player 2 Minerals |
0058A34C |
1.15.1 | Win | Death Table Start | 4 | 2736 | 12 entries per unit. |
0058A34C |
1.15.0 | Win | Death Table Start | 4 | 2736 | 12 entries per unit. |
0058932C |
1.14a | Win | Death Table Start | 4 | 2736 | 12 entries per unit. |
005204B4 |
1.13f | Win | Death Table Start | 4 | 2736 | 12 entries per unit. |
00513874 |
1.12b | Win | Death Table Start | 4 | 2736 | 12 entries per unit. |