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Address Version Platform Name Size Length Description
00665868
1.15.2 Win Orders.dat - Targeting 1 189 "Weapon used by the order to determine the targeting r…
00665928
1.15.2 Win Orders.dat - Order is Secondary 1 189 Order is secondary. (.dat reference only; not read or used)
006659E8
1.15.2 Win Orders.dat - Unknown 3 1 189
00665AA8
1.15.2 Win Sprites.dat - Selection Circle 1 387 Starts at Sprites.dat ID#130
00665C30
1.15.2 Win Sprites.dat - Is Visible 1 517
00665E38
1.15.2 Win Sprites.dat - HP Bar Length 1 387 Starts at Sprites.dat ID#130
00665FC0
1.15.2 Win Sprites.dat - Selection Circle Offset 1 387 Starts at Sprites.dat ID#130
00666148
1.15.2 Win Sprites.dat - Image Index 2 517
00666558
1.15.2 Win Sprites.dat - Unknown 1 517
00666760
1.15.2 Win Images.dat - Landing Dust Overlay 4 999
00667700
1.15.2 Win Images.dat - Draw If Cloaked 1 999
00667AE8
1.15.2 Win Images.dat - Special Overlay 4 999
00668A88
1.15.2 Win Images.dat - GRP File 4 999 Images.tbl reference.
00669A28
1.15.2 Win Images.dat - Remapping Index 1 999 0-No remapping 1-ofire.pcx (Orange) 2-gfire.pcx (Green) …
00669E10
1.15.2 Win Images.dat - Drawing Function 1 999 0-Normal Draw 1-Unknown1 2-Enemy Unit Cloak(+spell) 3-Ow…
0066A1F8
1.15.2 Win Images.dat - Damage Overlay 4 999
0066B198
1.15.2 Win Images.dat - Attack Overlay 4 999
0066C138
1.15.2 Win Images.dat - Clickable 1 999
0066C520
1.15.2 Win Images.dat - Shields Gfx Overlay 4 999
0066D4C0
1.15.2 Win Images.dat - Use Full Iscript 1 999
0066D8A8
1.15.2 Win Images.dat - Lift-off Dust Overlay 4 999
0066E848
1.15.2 Win Images.dat - Graphics Turns 1 999
0066EC30
1.15.2 Win Images.dat - Iscript ID 4 999
0068C134
1.15.2 Win Current Unit ID 4 1 The ID of the current selected unit
006C9840
1.15.2 Win Flingy.dat - Movement Control 1 209 One byte per entry.
006C9918
1.15.2 Win Flingy.dat - Halt Distance 4 209 One int per entry.
006C9C60
1.15.2 Win Flingy.dat - Acceleration 2 209 One short per entry.
006C9E08
1.15.2 Win Flingy.dat - Turn Radius 1 209 One byte per entry.
006C9EE0
1.15.2 Win Flingy.dat - Top Speed 4 209 One int per entry.
006CA300
1.15.2 Win Flingy.dat - Sprite Index 2 209 One short per entry.
006CA924
1.15.2 Win Displayed Resources 1 4 The value of the resources that the current selected resour…
006CA934
1.15.2 Win Displayed HP 256 4 Displayed HP of the current selected unit
006CDDAC
1.15.2 Win Mouse X position 4 1 Mouse X position. Not shared.
006CDDB0
1.15.2 Win Mouse Y position 4 1 Mouse Y position. Not shared.
006CEFDC
1.15.2 Win Pointer to in-game screen data 4 1 This is a pointer to the in-game screen data, which is all …
006D1248
1.15.2 Win Fog of war array pointer 4 1 Pointer to dynamic memory that contains information about f…
006D5EA8
1.15.2 Win Pointer to the first tileType 52 1023 This is the TileType Structure +0x00 index - is strange +…
0088A718
1.15.2 Win High EUD Bound 4 1 This is the last address EUDs can read. Player 256, Unit 65…
0057F0D8
1.15.1 Win Player Mineral Amount Table 4 8 0057F0D8 = Player 1 Minerals 0057F0DC = Player 2 Minerals …
0058A34C
1.15.1 Win Death Table Start 4 2736 12 entries per unit.
0058A34C
1.15.0 Win Death Table Start 4 2736 12 entries per unit.
0058932C
1.14a Win Death Table Start 4 2736 12 entries per unit.
005204B4
1.13f Win Death Table Start 4 2736 12 entries per unit.
00513874
1.12b Win Death Table Start 4 2736 12 entries per unit.

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