1.16.1 · Index · Add Address · Statistics · Reference · About

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Address Player ID Version Name Size Length SCR Description
00660A70
219587 1.16.1 Units.dat - Dat Requirement Offset 2 228 Simple Data Starting 0x00514178
00660C38
219701 1.16.1 Units.dat - Subunit 2 2 228 Simple Data Unused.
00660E00
219815 1.16.1 Units.dat - Shield Amount 2 228 Simple Data
00660FC8
219929 1.16.1 Units.dat - Movement Flags 1 228 Simple Data
006610B0
219987 1.16.1 Units.dat - Construction Animation 4 228 Simple Data 0 = No graphics
00661440
220215 1.16.1 Units.dat - "Yes" Sound End 2 106 Simple Data sfxdata.dat end index
00661518
220269 1.16.1 Units.dat - Staredit Availability Flags 2 228 Simple Data 0x0001 - Non-Neutral 0x0002 - Unit Listing & Palette …
006616E0
220383 1.16.1 Units.dat - Air Weapon 1 228 Simple Data Weapons.dat index
006617C8
220441 1.16.1 Units.dat - Unit Dimensions 8 228 Simple Data Struct: 2 bytes - Left Dimension (from center) 2 bytes - …
00661EE8
220897 1.16.1 Units.dat - "Pissed" Sound End 2 106 Simple Data sfxdata.dat end index
00661FC0
220951 1.16.1 Units.dat - "Ready" Sound 2 106 Simple Data sfxdata.dat index
00662098
221005 1.16.1 Units.dat - Right-click Action 1 228 Simple Data 0 = No commands/Auto Attack 1 = Normal movement/Normal Att…
00662180
221063 1.16.1 Units.dat - Size Class 1 228 Simple Data 0 = Independent 1 = Small 2 = Medium 3 = Large
00662268
221121 1.16.1 Units.dat - Human Init Action 1 228 Simple Data "Human Idle Action" in DatEdit Orders.dat index
00662350
221179 1.16.1 Units.dat - Max HP 4 228 Simple Data Lowest byte is fractional part (*256)
006626E0
221407 1.16.1 Units.dat - Addon Placement 4 96 Simple Data Struct: 2 bytes - X Pos 2 bytes - Y Pos Only exists fo…
00662860
221503 1.16.1 Units.dat - Building Dimensions 4 228 Simple Data Struct: 2 bytes - Width 2 bytes - Height Setting to 0 …
00662BF0
221731 1.16.1 Units.dat - "What" Sound End 2 228 Simple Data sfxdata.dat end index
00662DB8
221845 1.16.1 Units.dat - Seek Range 1 228 Simple Data 1 range unit here = 2 range units in Weapons.dat. If the v…
00662EA0
221903 1.16.1 Units.dat - Computer Init Action 1 228 Simple Data "Computer Idle" in DatEdit Orders.dat index
00662F88
221961 1.16.1 Units.dat - Portrait 2 228 Simple Data 0xFFFF = No Portrait
00663150
222075 1.16.1 Units.dat - Elevation Level 1 228 Simple Data Elevation Level
00663238
222133 1.16.1 Units.dat - Sight Range 1 228 Simple Data Set value from 0-11. Values greater than 11 will crash.
00663320
222191 1.16.1 Units.dat - Attack Unit Order 1 228 Simple Data Orders.dat reference
00663408
222249 1.16.1 Units.dat - Build Score 2 228 Simple Data
006635D0
222363 1.16.1 Units.dat - Armor Upgrade ID 1 228 Simple Data Upgrades.dat index
006636B8
222421 1.16.1 Units.dat - Ground Weapon 1 228 Simple Data weapons.dat reference
006637A0
222479 1.16.1 Units.dat - Group Flags 1 228 Simple Data 0x01 - Zerg (Uses underlings, can build on creep) 0x02 - T…
00663888
222537 1.16.1 Units.dat - Mineral Cost 2 228 Simple Data
00663A50
222651 1.16.1 Units.dat - Attack Move Order ID 1 228 Simple Data Orders.dat index
00663B38
222709 1.16.1 Units.dat - "Pissed" Sound Start 2 106 Simple Data sfxdata.dat start index
00663C10
222763 1.16.1 Units.dat - "Yes" Sound Start 2 107 Simple Data sfxdata.dat start index
00663CE8
222817 1.16.1 Units.dat - Supply Used 1 228 Simple Data Value here is twice what you see in-game. (Hence why 2 Zerg…
00663DD0
222875 1.16.1 Units.dat - Rank/Sublabel 1 228 Simple Data "Controls ground units movement: units with lower Rank…
00663EB8
222933 1.16.1 Units.dat - Kill Score 2 228 Simple Data Kill Score
00664080
223047 1.16.1 Units.dat - Advanced Flags 4 228 Simple Data 0x00000001 - Building 0x00000002 - Addon 0x00000004 - Fly…
00664410
223275 1.16.1 Units.dat - Transport Space Required 1 228 Simple Data
006644F8
223333 1.16.1 Units.dat - Graphics (Flingy ID) 1 228 Backed By Code flingy.dat index
006645E0
223391 1.16.1 Units.dat - Max Hits (Ground) 1 228 Simple Data This value is for statistics purposes only (?)
006646C8
223449 1.16.1 Units.dat - Supply Provided 1 228 Simple Data The value is twice what you see in-game.
006647B0
223507 1.16.1 Units.dat - Has Shields 1 228 Simple Data
00664898
223565 1.16.1 Units.dat - Idle Order 1 228 Simple Data "Return to Idle" in DatEdit Orders.dat index
00664980
223623 1.16.1 Units.dat - Infestation Unit 2 96 Simple Data Only exists for buildings (First entry is 106 Command Cente…
00664A40
223671 1.16.1 Orders.dat - Unknown 4 1 189 Simple Data
00664B00
223719 1.16.1 Orders.dat - Use Weapon Targetting 1 189 Simple Data
00664BC0
223767 1.16.1 Orders.dat - Unknown 12 1 189 Simple Data
00664C80
223815 1.16.1 Orders.dat - Unknown 11 1 189 Simple Data
00664D40
223863 1.16.1 Orders.dat - Animation 1 189 Simple Data 0 = Initial 1 = Death 2 = Ground Attack - Initial 3 = Ai…
00664E00
223911 1.16.1 Orders.dat - Energy Technology 1 189 Simple Data Techdata.dat index for energy
00664EC0
223959 1.16.1 Orders.dat - Highlight Button ID 2 189 Simple Data cmdicons.grp frame index or 0xFFFF for none.

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