1.16.1 · Index · Add Address · Statistics · Reference · About

Page: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 » All

 

Address Player ID Version Name Size Length SCR Description
006563D8
208925 1.16.1 Techdata.dat - Time 2 44 Simple Data
00656430
208947 1.16.1 Techdata.dat - Icon 2 44 Simple Data cmdicons.grp frame index
00656488
208969 1.16.1 Techdata.dat - Race 1 44 Simple Data 0 = Zerg 1 = Terran 2 = Protoss 3 = All
006564B4
208980 1.16.1 Techdata.dat - Brood War Flag 1 44 Simple Data
006564E0
208991 1.16.1 Weapons.dat - Damage Factor 1 130 Simple Data
00656568
209025 1.16.1 Weapons.dat - Target Error Message 2 130 Simple Data stat_txt.tbl index
00656670
209091 1.16.1 Weapons.dat - Behavior 1 130 Simple Data 0 = Fly & Don't Follow Target 1 = Fly & Foll…
006566F8
209125 1.16.1 Weapons.dat - Effect 1 130 Simple Data 0 = None 1 = Normal Hit 2 = Splash (Radial) 3 = Splash …
00656780
209159 1.16.1 Weapons.dat - Icon 2 130 Simple Data cmdicons.grp frame
0065678C
209162 1.16.1 Damage type/factor multipliers vs unit size 20 5 (What's this?)
00656888
209225 1.16.1 Weapons.dat - Splash Inner Radius 2 130 Simple Data
00656990
209291 1.16.1 Weapons.dat - Attack Angle 1 130 Simple Data "Angle within which the weapon can be fired without wa…
00656A18
209325 1.16.1 Weapons.dat - Minimum Range 4 130 Simple Data 16 times the value in DatEdit.
00656C20
209455 1.16.1 Weapons.dat - Graphics Y Offset 1 130 Simple Data
00656CA8
209489 1.16.1 Weapons.dat - Graphics 4 130 Simple Data Flingy.dat index Weapon Graphic
00656EB0
209619 1.16.1 Weapons.dat - Damage Amount 2 130 Simple Data
00656FB8
209685 1.16.1 Weapons.dat - Cooldown 1 130 Simple Data
00657040
209719 1.16.1 Weapons.dat - Remove After 1 130 Simple Data "Time until the weapon is removed if it does not hit a…
006570C8
209753 1.16.1 Weapons.dat - Splash Middle Radius 2 130 Simple Data
006571D0
209819 1.16.1 Weapons.dat - Upgrade ID 1 130 Simple Data Upgrades.dat index
00657258
209853 1.16.1 Weapons.dat - Damage Type 1 130 Simple Data 0 = Independent 1 = Explosive 2 = Concussive 3 = Normal …
006572E0
209887 1.16.1 Weapons.dat - Label 2 130 Simple Data stat_txt.tbl index
006573E8
209953 1.16.1 Weapons.dat - Special Attack 1 130 Simple Data Reference only?
00657470
209987 1.16.1 Weapons.dat - Maximum Range 4 130 Simple Data Value is 16 times what DatEdit shows.
00657678
210117 1.16.1 Weapons.dat - Upgrade Bonus 2 130 Simple Data
00657780
210183 1.16.1 Weapons.dat - Splash Outer Radius 2 130 Simple Data
00657888
210249 1.16.1 Weapons.dat - Launch Spin 1 130 Simple Data
00657910
210283 1.16.1 Weapons.dat - Graphics X Offset 1 130 Simple Data
00657998
210317 1.16.1 Weapons.dat - Target Flags 2 130 Simple Data 0x001 Air 0x002 Ground 0x004 Mechanical 0x008 Organic 0…
00657A9C
210382 1.16.1 Game Brightness 4 1 Simple Data Darkens the screen without affecting UI elements. Appears t…
00657AA0
210383 1.16.1 Fog of War Masks 1 4096 Backed By Code Sets the brightness parts of the fog of war masks. Correspo…
0065FC18
218669 1.16.1 Units.dat - Max Hits (Air) 1 228 Simple Data This value is for statistics purposes only (?)
0065FD00
218727 1.16.1 Units.dat - Gas Cost 2 228 Simple Data
0065FEC8
218841 1.16.1 Units.dat - Armor 1 228 Simple Data
0065FFB0
218899 1.16.1 Units.dat - "What" Sound Start 2 228 Simple Data sfxdata.dat start index
00660178
219013 1.16.1 Units.dat - Computer AI Unit Type 1 228 Simple Data "AI Internal" in DatEdit
00660260
219071 1.16.1 Units.dat - Map String 2 228 Simple Data If this property is different from 0, the unit's name …
00660428
219185 1.16.1 Units.dat - Build Time 2 228 Simple Data
006605F0
219299 1.16.1 Units.dat - Start Direction 1 228 Simple Data "Direction unit will face after it is created. Values …
006606D8
219357 1.16.1 Units.dat - Brood War Flag 1 228 Simple Data
006607C0
219415 1.16.1 Units.dat - Subunit 1 2 228 Simple Data 228 = None
00660988
219529 1.16.1 Units.dat - Transport Space Provided 1 228 Simple Data
00660A70
219587 1.16.1 Units.dat - Dat Requirement Offset 2 228 Simple Data u16 index of 0x00514178 (address is 0x00514178 + 2*this va…
00660C38
219701 1.16.1 Units.dat - Subunit 2 2 228 Simple Data Unused.
00660E00
219815 1.16.1 Units.dat - Shield Amount 2 228 Simple Data
00660FC8
219929 1.16.1 Units.dat - Movement Flags 1 228 Simple Data
006610B0
219987 1.16.1 Units.dat - Construction Animation 4 228 Simple Data 0 = No graphics
00661440
220215 1.16.1 Units.dat - "Yes" Sound End 2 106 Simple Data sfxdata.dat end index
00661518
220269 1.16.1 Units.dat - Staredit Availability Flags 2 228 Simple Data 0x0001 - Non-Neutral 0x0002 - Unit Listing & Palette …
006616E0
220383 1.16.1 Units.dat - Air Weapon 1 228 Simple Data Weapons.dat index

Page: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 » All